Liam Matteson

👋 Hey! I'm Liam

As a designer, I am passionate about exploring the intersection of product design, platform design, and interface design. I have a deep-seated desire to solve complex problems, and thrive in collaborative environments where I can work with others to create high-quality software that embodies both craftsmanship and exceptional UI design.

In my free time, I enjoy improving my cooking skills by trying out new recipes, as well as staying active through hiking, running, and weekend pickleball games.

My Process

My process is flexible and relies on the complexity of the project and problem at hand. Generally speaking, the digram represented below showcases my process.

My life in design

Many people have a story of how they found design. Each persons story is unique to them and interesting its own way. Here’s my story so far.

🌁 Present day

All caught up!

2023

Joined @ Copilot Money as Lead Product Designer and their first design hire!

2022

Joined back @ Upperstudy as a Lead Product Designer

2021

Helped create and build Vanta's first Design System, and shipped a variety of product features for small, mid-market, and enterprise customers

Joined @ Vanta as 3rd product designer

Designed some 0-1 products while apprenticing @ Upperstudy

2020

Joined @ Upperstudy as a Product Design Apprentice

Helping out with FoF Design Systems community content

Flew to San Fransisco, CA in February for Figma's first ever event, Config 2020

Helped launch a new website for @ Halftone.digital

2019

Hired on full-time at Halftone Digital in February of 2019

Built my first site using Webflow

2018

In my last semester of school I found a new interest for User Experience and Interface Design. An easy pivot from Architecture

Found a summer internship at a local AR startup called Praxik

During internship I designed a childrens app for the Science Museum of Minnesota called Dino Finder

Began learning HTML and CSS

Started fall of 2018 working a UX/UI internship at Halftone Digital

2015

Moved to Minneapolis, MN where I began to study Architecture

2014

Started college at University of Wisconsin-Whitewater with a focus on entreprenuership and business

During my free time in the dorms I designed photo manipulations and logos for friends

2011

Green Bay Packers win Super Bowl XLV

Got my first computer that was all MINE

Started designing graphics for people in the gaming community

Created first PSD + C4D template for a handful of gamers

2010

Freshman Year of High school

2009

The year of COD: Modern Warfare 2

2006

Got my first videogame system (GameBoy Advanced)

2005

Club Penguin was released and I had multiple in-game igloo parties

2004

Millsberry was launched and I built a giant virtual mansion with friends

1996

Born in Madison, WI at 9:48 PM *same time as father* (9:48 club)

⚡ IM ALIVE!!!!!!!